In sayniska movies khayaali aalado ka muujinayaa sida nooc ka mid ah Abuuridda higayaa, awood ku dul socda labada lugood iyo qabaa sida aadanuhu. Si kastaba ha ahaatee Dakatu filimada ma aha oo gebi ahaanba sax ah. Dhab ahaantii, waxaan isticmaali aalado muddo dheer, laakiin way fiirin wax yar oo kala duwan. Waxaa yari laga bilaabo qarnigii XIX ah, gantaalaha lagu jiro dagaalkii labaad ee dunida, kuwa alaabta dhaqa oo casri ah. Xitaa saacadaha alarm our - shuqullada yar, ka dib markii barnaamijka lagu rakibay, si aad noogu toos ah waqtiga saxda ah. Si kastaba ha ahaatee, sida taariikhda robotics, innagu ma nihin kuwo aad uga fog yahay xaqiiqada Sayniska-fi ah. Halkan waxa ku jira 5 aalado ugu caqliga abuuray by nin ka badan 50-ka sano ee la soo dhaafay.
Eliza, 1966
Robot Elisa, mid ka mid ah asaxaabta ugu horeysay dalwaddii, waxaa loogu talagalay by khubaro ah oo duurka ku ah sirdoonka macmal Joseph Weizenbaum. Barnaamijku wuxuu simulates saynisyahan a cilminafsiga American. Elisa waa in ay ka jawaabaan su'aalo, iyo inuu iyaga weydii in ay user ay awood. Dhab ahaantii, barnaamijka ma fahmin wax ka mid ah waxa uu maqlay oo si fudud paraphrases nin replica. Si kastaba ha ahaatee, Elisa awooday in uu ka dhaadhiciyo badan oo soo kabano ay ay goobjoog ka ahaayeen iyada sirdoonka.
Uunka, 1994
naqshadeynta Computer takhasus iyo cilmibaadhe Karl Sims ayaa abuuray koox ka mid ah xayawaan dalwaddii kuwaas oo la degganaa ay caalamka magac u gaar ah. Sababo la xiriira algorithms hidaha ay barteen in ay dabaashaan, gurguurto, boodi oo la tartami midba midka kale. Nasiib darro, waxay ahaayeen kuwo aad u welwelsan nolosha la taaban iyaga u gaar ah, in ay nala hadasho.
Deep Blue, 1997
Supercomputer Deep Blue, ee ay IBM caan ka dib markii kulan ka mid ah lixdii kulan ee ugu horyaalka chess dunida Garry Kasparov. robot mana marnaba doondoonay natiijo isku mid ah. Si kastaba ha ahaatee, Blue Deep ma awooda inuu inoo sameeyo oo aan gargaar ka mid ah barnaamijyo, iyo isticmaalka kaliya hababka aasaasiga ah ee aragtida sirdoonka macmal, si dhib leh si buuxda ayuu u fikiri kartaa on falalkiisa. Ka dib guuldaradii burburiyo ee Garry Kasparov eedeeyay in uu soo horjeeda oo qish ah oo dalbaday in ku celis ah, laakiin shirkada software diiday ciyaaryahanka chess.
IBM Watson, 2011
IBM Watson noqday supercomputer ugu horeysay, tan uu nin ku guuleystay kedis ah ciyaarta television American halis! computer Smart fahmi karo su'aalo ku weydiiyaan oo ay helaan jawaabaha in database ah, oo ay ku jiraan 200 oo milyan oo bogag macluumaad c mugga guud ee 4 terabytes. Machine ciyaaray kulankii Ken Jennings, dhigay rikoor mudada of taxanaha ah ee guul-guul, iyo Brad Rutter, ee show a smart guulaha ugu weyn. IBM Watson ku guuleystay iyo badisay 1 milyan oo doolar, halka tartanka heshay 300 iyo 200 000 siday u kala horreeyaan.
Network Deep-Q, 2015
Deep-Q Network - Development Company DeepMind, kaas oo abuuray barnaamijka AlphaGo, guuleystay horyaalka ee istaraatijiyad Japan ee ciyaarta. sirdoonka macmal si ay u bartaan xeerarka naftaada 49 kulan classic Atari, indho taag kaliya ee shaashadda oo aan ku siiyaan gargaarka ka barnaamijyo. Network Deep-Q xaliyay saxiirtaas kulan ugu. Si kastaba ha ahaatee, isagu ma uu karin inuu garaaco nin ee ciyaarta PAC-Man. Network Deep-Q waxa ay awood u bartaan xeerarka, laakiin si ay u qorsheeyaan hawlaha ay muddo xoogaa ilbiriqsiyo ah ka hor isagu kuma uu jirin ciidamo ka yar.